std::is_trivially_copyable
Defined in header
<type_traits>
|
||
template< class T >
struct is_trivially_copyable; |
(since C++11) | |
If T
is a TriviallyCopyable
type, provides the member constant value
equal true. For any other type, value
is false.
The only trivially copyable types are scalar types, trivially copyable classes, and arrays of such types/classes (possibly const-qualified, but not volatile-qualified).
A trivially copyable class is a class that
1. Has no non-trivial copy constructors (this also requires no virtual functions or virtual bases)
2. Has no non-trivial move constructors
3. Has no non-trivial copy assignment operators
4. Has no non-trivial move assignment operators
5. Has a trivial destructor
Contents |
Inherited from std::integral_constant
Member constants
value
[static]
|
true if T is a trivially copyable type , false otherwise (public static member constant) |
Member functions
operator bool |
converts the object to bool, returns value (public member function) |
operator()
(C++14)
|
returns value (public member function) |
Member types
Type | Definition |
value_type
|
bool
|
type
|
std::integral_constant<bool, value> |
[edit] Notes
Objects of trivially-copyable types are the only C++ objects that may be safely copied with std::memcpy or serialized to/from binary files with std::ofstream::write()/std::ifstream::read(). In general, a trivially copyable type is any type for which the underlying bytes can be copied to an array of char or unsigned char and into a new object of the same type, and the resulting object would have the same value as the original.
[edit] Example
#include <iostream> #include <type_traits> struct A { int m; }; struct B { B(const B&) {} }; struct C { virtual void foo(); }; int main() { std::cout << std::boolalpha; std::cout << std::is_trivially_copyable<A>::value << '\n'; std::cout << std::is_trivially_copyable<B>::value << '\n'; std::cout << std::is_trivially_copyable<C>::value << '\n'; }
Output:
true false false