Namespaces
Namespaces provide a method for preventing name conflicts in large projects.
Symbols declared inside a namespace block are placed in a named scope that prevents them from being mistaken for identically-named symbols in other scopes.
Multiple declarations of namespaces with the same name are allowed, resulting in a namespace including all symbols from all such declarations.
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[edit] Syntax
namespace ns_name { declarations }
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inline namespace ns_name { declarations }
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namespace { declarations }
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ns_name:: name
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using namespace ns_name;
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using ns_name:: name;
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namespace name = qualified-namespace ;
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[edit] Explanation
[edit] Namespaces
inline (optional) namespace identifier { namespace-body }
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inline
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- | if present, makes this an inline namespace (see below). Cannot appear on the extension-namespace-definition if the original-namespace-definition did not use inline
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identifier | - | either a previously unused identifier, in which case this is original-namespace-definition or the name of a namespace, in which case this is extension-namespace-definition |
namespace-body | - | possibly empty sequence of declarations of any kind (including class and function definitions as well as nested namespaces) |
Namespace definitions are only allowed at namespace scope, including the global scope.
The namespace-body defines a namespace scope, which affects name lookup.
All names introduced by the declarations that appear within namespace-body (including nested namespace definitions) become members of the namespace identifier, whether this namespace definition is the original namespace definition (which introduced identifier), or an extension namespace definition (which "reopened" the already defined namespace)
A namespace member that was declared within a namespace body may be defined outside of it using explicit qualification
namespace Q { namespace V { // V is a member of Q, and is fully defined within Q class C { void m(); }; // C is a member of V and is fully defined within V // C::m is only declared void f(); // f is a member of V, but is only declared here } void V::f() // definition of V's member f outside of V // f's enclosing namespaces are still the global namespace, Q, and Q::V { extern void h(); // This declares ::Q::V::h } void V::C::m() // definition of V::C::m outside of the namespace (and the class body) // enclosing namespaces are the global namespace, Q, and Q::V { } }
Out-of-namespace definitions are only allowed after the point of declaration, and only in the namespaces that enclose the original namespace (including the global namespace)
namespace Q { namespace V { // original-namespace-definition for V void f(); // declaration of Q::V::f } void V::f() {} // OK void V::g() {} // Error: g() is not yet a member of V namespace V { // extension-namespace-definition for V void g(); // declaration of Q::V::g } } namespace R { // not a enclosing namespace for Q void Q::V::g() {} // Error: cannot define Q::V::g inside R } void Q::V::g() {} // OK: global namespace encloses Q
Names introduced by friend declarations within a non-local class X become members of the innermost enclosing namespace of X, but they do not become visible to lookup (neither unqualified nor qualified) unless a matching declaration is provided at namespace scope, either before or after the class definition. Such name may be found through ADL which considers both namespaces and classes.
Only the innermost enclosing namespace is considered by such friend declaration when deciding whether the name would conflict with a peviously declared name.
void h(int); namespace A { class X { friend void f(X); // A::f is a friend class Y { friend void g(); // A::g is a friend friend void h(int); // A::h is a friend, no conflict with ::h }; }; // A::f, A::g and A::h are not visible at namespace scope // even though they are members of the namespace A X x; void g() { // definition of A::g f(x); // A::X::f is found through ADL } void f(X) {} // definition of A::f void h(int) {} // definition of A::h // A::f, A::g and A::h are now visible at namespace scope // and they are also friends of A::X and A::X::Y }
Inline namespacesAn inline namespace is a namespace that uses the optional keyword Members of an inline namespace are treated as if they are members of the enclosing namespace in many situations (listed below). This property is transitive: if a namespace N contains an inline namespace M, which in turn contains an inline namespace O, then the members of O can be used as though they were members of M or N.
{ // in C++14, std::literals and its member namespaces are inline using namespace std::string_literals; // makes visible operator""s // from std::literals::string_literals auto str = "abc"s; } { using namespace std::literals; // makes visible both // std::literals::string_literals::operator""s // and std::literals::chrono_literals::operator""s auto str = "abc"s; auto min = 60s; } { using std::operator""s; // makes both std::literals::string_literals::operator""s // and std::literals::chrono_literals::operator""s visible auto str = "abc"s; auto min = 60s; } Note: the rule about specializations allows library versioning: different implementations of a library template may be defined in different inline namespaces, while still allowing the user to extend the parent namespace with an explicit specialization of the primary template. |
(since C++11) |
[edit] Unnamed namespaces
The unnamed-namespace-definition is a namespace definition of the form
inline (optional) namespace { namespace-body }
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This definition is treated as a definition of a namespace with unique name and a using-directive in the current scope that nominates this unnamed namespace.
namespace { int i; // defines ::(unique)::i } void f() { i++; // increments ::(unique)::i } namespace A { namespace { int i; // A::(unique)::i int j; // A::(unique)::j } void g() { i++; } // A::unique::i++ } using namespace A; // introduces all names from A into global namespace void h() { i++; // error: ::(unique)::i and ::A::(unique)::i are both in scope A::i++; // ok, increments ::A::(unique)::i j++; // ok, increments ::A::(unique)::j }
Unnamed namespaces as well as all namespaces declared directly or indirectly within an unnamed namespace have internal linkage, which means that any name that is declared within an unnamed namespace has internal linkage by default. Even if some name in an unnamed namespace is declared with external linkage (e.g. with extern
), it is never accessible from other translation units because its namespace name is unique.
[edit] Using-declarations
Introduces a name that is defined elsewhere into the declarative region where this using-declaration appears.
using typename (optional) nested-name-specifier unqualified-id ;
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using :: unqualified-id ;
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nested-name-specifier | - | a sequence of names and scope resolution operators :: , ending with a scope resolution operator. A single :: refers to the global namespace.
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unqualified-id | - | an id-expression |
typename | - | the keyword typename may be used as necessary to resolve dependent names, when the using-declaration introduces a member type from a base class into a class template
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Using-declarations can be used to introduce namespace members into other namespaces and block scopes, or to introduce base class members into derived class definitions.
For the use in derived class definitions, see using declaration.
Names introduced into a namespace scope by a using-declaration can be used just like any other names, including qualified lookup from other scopes:
void f(); namespace A { void g(); } namespace X { using ::f; // global f is now visible as ::X::f using A::g; // A::g is now visilbe as ::X::g } void h() { X::f(); // calls ::f X::g(); // calls A::g }
If, after the using-declaration was used to take a member from a namespace, the namespace is extended and additional declarations for the same name are introduced, those additional declarations do not become visible through the using-declaration (in contrast with using-directive). One exception is when a using-declaration names a class template: partial specializations introduced later are effectively visible, because their lookup proceeds through the primary template.
namespace A { void f(int); } using A::f; // ::f is now a synonym for A::f(int) namespace A { // namespace extension void f(char); // does not change what ::f means } void foo() { f(’a’); // calls f(int), even though f(char) exists. } void bar() { using A::f; // this f is a synonym for both A::f(int) and A::f(char) f(’a’); // calls f(char) }
Using-declarations cannot name template-id, namespace, or a scoped enumerator. Each using-declaration introduces one and only one name, for example using-declaration for an enumeration does not introduce any of its enumerators.
All restrictions on regular declarations of the same names, hiding, and overloading rules apply to using-declarations:
namespace A { int x; } namespace B { int i; struct g { }; struct x { }; void f(int); void f(double); void g(char); // OK: function name g hides struct g } void func() { int i; using B::i; // error: i declared twice void f(char); using B::f; // OK: f(char), f(int), f(double) are overloads f(3.5); // calls B::f(double) using B::g; g(’a’); // calls B::g(char) struct g g1; // declares g1 to have type struct B::g using B::x; using A::x; // OK: hides struct B::x x = 99; // assigns to A::x struct x x1; // declares x1 to have type struct B::x }
If a function was introduced by a using-declaration, declaring a function with the same name and parameter list is ill-formed (unless the declaration is for the same function). If a function template was introduced by a using-declaration, declaring a function template with the same name, parameter type list, return type, and template parameter list is ill-formed. Two using-declarations can introduce functions with the same name and parameter list, but if a call to that function is attempted, the program is ill-formed.
namespace B { void f(int); void f(double); } namespace C { void f(int); void f(double); void f(char); } void h() { using B::f; // introduces B::f(int), B::f(double) using C::f; // introduces C::f(int), C::f(double), and C::f(char) f(’h’); // calls C::f(char) f(1); // error: B::f(int) or C::f(int)? void f(int); // error: f(int) conflicts with C::f(int) and B::f(int) }
[edit] Using-directives
A using-directive is a block-declaration with the following syntax:
attr(optional) using namespace nested-name-specifier(optional) namespace-name ;
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attr(C++11) | - | any number of attributes that apply to this using-directive |
nested-name-specifier | - | a sequence of names and scope resolution operators :: , ending with a scope resolution operator. A single :: refers to the global namespace.
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namespace-name | - | a name of a namespace. When looking up this name, lookup considers namespace declarations only |
Using-directives are allowed only in namespace scope and in block scope. From the point of view of unqualified name lookup of any name after a using-directive and until the end of the scope in which it appears, every name from namespace-name is visible as if it were declared in the nearest enclosing namespace which contains both the using-directive and namespace-name.
Using-directive does not add any names to the declarative region in which it appears (unlike the using-declaration), and thus does not prevent identical names from being declared.
Using-directives are transitive for the purposes of unqualified lookup: if a scope contains a using-directive that nominates a namespace-name, which itself contains using-directive for some namespace-name-2, the effect is as if the using directives from the second namespace appear within the first. The order in which these transitive namespaces occur does not influence name lookup.
namespace A { int i; } namespace B { int i; int j; namespace C { namespace D { using namespace A; // all names from A injected into global namespace int j; int k; int a = i; // i is B::i, because A::i is hidden by B::i } using namespace D; // names from D are injected into C // names from A are injected into global namespace int k = 89; // OK to declare name identical to one introduced by a using int l = k; // ambiguous: C::k or D::k int m = i; // ok: B::i hides A::i int n = j; // ok: D::j hides B::j } }
If, after a using-directive was used to nominate some namespace, the namespace is extended an additional members and/or using-directives are added to it, those additional members and the additional namespaces are visible through the using-directive (in contrast with using-declaration)
namespace D { int d1; void f(char); } using namespace D; // introduces D::d1, D::f, D::d2, D::f, // E::e, and E::f into global namespace! int d1; // OK: no conflict with D::d1 when declaring namespace E { int e; void f(int); } namespace D { // namespace extension int d2; using namespace E; // transitive using-directive void f(int); } void f() { d1++; // error: ambiguous ::d1 or D::d1? ::d1++; // OK D::d1++; // OK d2++; // OK, d2 is D::d2 e++; // OK: e is E::e due to transitive using f(1); // error: ambiguous: D::f(int) or E::f(int)? f(’a’); // OK: the only f(char) is D::f(char) }
[edit] Notes
The using-directive using namespace std;
at any namespace scope introduces every name from the namespace std
into the global namespace (since the global namespace is the nearest namespace that contains both std
and any user-declared namespace), which may lead to undesirable name collisions. This, and other using directives are generally considered bad practice at file scope of a header file.
[edit] Example
This example shows how to use a namespace to create a class that already has been named in the std
namespace.
#include <vector> namespace vec { template< typename T > class vector { // ... }; } // of vec int main() { std::vector<int> v1; // Standard vector. vec::vector<int> v2; // User defined vector. v1 = v2; // Error: v1 and v2 are different object's type. { using namespace std; vector<int> v3; // Same as std::vector v1 = v3; // OK } { using vec::vector; vector<int> v4; // Same as vec::vector v2 = v4; // OK } return 0; }
[edit] See also
namespace alias | creates an alias of an existing namespace |